一年一度的Develop:Brighton conference将于今年7月重返布莱顿,组织者将于今日宣布首批演讲者名单。 Develop:Brighton conference 会议将涵盖对
一年一度的Develop:Brighton conference将于今年7月重返布莱顿,组织者将于今日宣布首批演讲者名单。

Develop:Brighton conference
会议将涵盖对视频游戏开发非常重要的一系列主题,如包容性、早期访问、机器学习和增强现实(AR),来自微软、Bioware、Riot Games、Eidos Montreal、Jagex和育碧软件的代表将参与其中。
Tandem Events的CEO安迪•莱恩在一份声明中表示:“我们很激动地宣布,首批演讲者将于今年7月在布莱顿发表演讲。”“我们每年都很幸运地吸引了一些业内最具创意的人才,今年也不例外——我们有很多吸引人的讲座,开发者们都很愿意参加这项活动。”
今天确认的会谈内容如下:
艺术:
Secret Recipes for Great Art: Diversity, Familiarity and Trends – Jack Gilson, Rovio
Art Pipelines in Hold The World – Laura Dodds, Dream Reality Interactive
音乐:
Keynote – Game Audio Culture: The Big Picture – Rob Bridgett, Eidos Montreal
The Sound of Anthem – Cody Behiel & Eric Vervaet, EA Bioware
商务:
Help! Games Under Attack! – Dr Jo Twist, Ukie
The Big Why: How to Present Ideas and Get Buy-In – Leanne Loombe, Riot Games
代码:
Achieving deeper player interaction with large-scale worlds – Chris Jenner, Ubisoft Reflections
MMObile: Bringing Old School RuneScape to Smartphones – Christopher Knowles, Jagex
设计:
Beyond Bandersnatch – Designing for Interactive Narrative and Live Action – Jack Attridge, Flavourworks
Elegance vs Intricacy – When Your Design is Too Good to Have Depth – Tim Fletcher, Jagex
前瞻:
Everything We Did to Chart on Steam – Hannah Flynn, Failbetter Games
Early Access: The Why and the How – Ollie Purkiss, Wonderstruck
发展:
ArtyFax: An Augmented Reality Game Designed for and Created by Children – Richard Vahrman, LocoMatrix
Interactive Machine Learning for Game Controls Customisation and More Expressive Interactions – Carlos Gonzalez Diaz, University of York and Goldsmiths University of London
独立作者:
Successful Crowdfunding: A Kickstarter Post-Mortem – Cari Watterton, Puny Astronaut
Fun, Safety, Profit: Year 1 of a Successful Indie Studio – Lottie Bevan, Weather Factory
随着活动的临近,组织者还将公布更多的会议内容。对那些感兴趣参加的观众,现在就可以购买早鸟优惠票了,通行证的有效期较短,也可供学生和学者使用。Develop:Brighton conference是一个为期三天的会议和博览会,于2019年7月9日星期二至11日星期四在布莱顿的希尔顿酒店举行。
【资讯编译自:vrfocus】
【87870编译文章】

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